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Paralyzed Patient Flies Virtual Quadcopter Using Brain-Computer

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A cutting-edge brain-computer interface (BCI) has enabled a paralyzed individual to control a virtual quadcopter using only their thoughts. This revolutionary technology translates neural signals into precise movements, offering hope for enhanced interaction with technology and a glimpse into the future of rehabilitation and recreation for those with paralysis.

How It Works

The BCI system, surgically implanted in the participant’s motor cortex, allows direct communication between the brain and a computer. Electrodes capture neural signals when the participant thinks about moving specific parts of their hand. An artificial neural network interprets these signals, converting them into commands for controlling a virtual quadcopter.

The system divides the hand into three functional groups: the thumb, index-middle fingers, and ring-pinky fingers. Each group moves in two directions—vertically and horizontally. By thinking about these finger movements, the participant maneuvers the quadcopter through an obstacle course with remarkable precision.

Advancing Control and Accuracy

This approach provides unparalleled control over external devices compared to noninvasive methods like EEG (electroencephalography). EEG signals, collected from the surface of the scalp, lack the specificity needed for fine motor control. In contrast, the implanted BCI directly accesses motor neurons, resulting in a sixfold improvement in performance.

“This is the highest degree of functionality achieved with finger movement decoding,” said Matthew Willsey, assistant professor of neurosurgery and biomedical engineering at the University of Michigan and lead author of the study published in Nature Medicine.

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A Personal Passion for Flight

The participant, who had been paralyzed for several years due to a spinal cord injury, expressed a lifelong interest in flying. His enthusiasm motivated the research team at Stanford University to design the quadcopter simulation. This not only fulfilled his personal passion but also demonstrated the system’s potential for multifinger control.

“The simulation was more than just a test; it brought joy to the participant while showcasing the precision of our system,” said Donald Avansino, co-author and computer scientist at Stanford.

A Step Toward Full Mobility

While this project focused on finger movement and recreation, its implications extend far beyond. The researchers envision using the technology to restore whole-body movement for individuals with neurological injuries.

“Finger control is only the beginning,” explained Nishal Shah, incoming professor at Rice University and co-author. “Our ultimate goal is to enable full-body movement and independence.”

Beyond Functionality: Fostering Human Connection

The technology also addresses emotional and social needs. Jaimie Henderson, a Stanford professor of neurosurgery, emphasized the importance of recreation and connection. “People with paralysis want to do more than just meet basic needs. They want to play games, express themselves, and connect with friends.”

The ability to control multiple virtual fingers opens doors to countless applications, from playing video games to operating complex software. As the technology advances, it holds promise for improving quality of life and creating new possibilities for independence and interaction.

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